Jump to content
ScalpelUser

Collision off?

Recommended Posts

I'm curious if, with the removal of S+, what the possibility is of removing collision for this coming Volume is. I think it would help a lot. Even with the Keep mod having no collision that still leaves A LOT of building materials that would be difficult to maneuver around and, in the case of vanilla structures, we'll have to be careful this time around without the demo guns. Lack of collision would make those 'oopsie' moments far fewer I think.

 

But that's just my opinion/suggestion, I've never played on a server with it before but I've liked it in single player.

Share this post


Link to post
Share on other sites

I would like it added. The devs have built it in with the new command: bDisableStructurePlacementCollision=true added to game.ini.

 

This will allow vanilla no collision.

 

Regards,

Koge

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...