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Giganotosaurus hard limit?

Hard limit on Giga's per tribe?  

122 members have voted

  1. 1. Hard limit on Giga's per tribe?

    • 1
      59
    • 2
      36
    • 3
      5
    • 4
      0
    • More then 4
      0
    • No limit
      8
    • Other (explain in reply)
      14


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Okay, so this isnt technicly a suggestion of my own. I asked staff about a theoretical limit a while ago and the consensus among staff seemed to be that "two" was enough. This thread is an attempt to probe into the community's opinion on this.

 

 

The Problem:

 

Giga's are powerful. This much is known. Having looked up their stats and seen them in action, the word "powerful" unfortunetly doesnt quite adequatly describe them: They're so overpowered that its difficult to find words in the vocabulary for it. I ended up describing them as the "nuclear weapons of the ARK world". Once tamed they come with between 70.000-80.000 HP and at 100%(which can relativly easily be pushed to around 300%+) damage do about 24 times more damage then a T-rex's basic damage. That's a lot.

 

Granted, they do have that rage effect but from what I've heard and seen, it takes very special conditions for this to happen. Its not easy to occur, and thus this isnt much of a notable downside.

And granted, they dont gain much stats per level(Giga's are the least level-reliant dinosaurs in the game), but with such high stats to begin with they're still extremly powerful.

 

Tribes being able to tame and use these beasts en masse is the actual potential problem. If tribe A would attack with 3 or 4 giga's and tribe B has none, it doesnt really matter what kind of different arsenal tribe B(or their friends) is packing in their dino army(they could have 30 T-rexes), they'd loose. That's even on the assumption that tribe A would would only bring 3 or 4 if there was no hard limit to this.

 

 

 

Giga's are notoriously difficult to tame which helps alleviate this problem somewhat, and you cant saddle one(unless you find a saddle on a drop or alpha) until level 85. But with the new map spawns they're suddenly not that uncommon. Certain places on the map has a relativly high chance for a giga to appear now, which means dedicated tribes can push for these beasts of war quickly and suddenly it'll be all about the gigas.

 

Thus, unlike all other dinosaurs on the map, there may be a need to consider a hard limit for these behemoths. In the poll above you can find a number of suggestions, everything from 1 to 4 or more then 4. This limit would be for a tribe, and it is not specified for tribeless individuals. One could argue that half this limit could apply for tribeless people?

 

The main reason 2 was the proposed change, as I understood it, was that it would still allow for an egg-laying couple while the giga's substantial power to be represented ingame, just maybe not to the point where the rest of the entire dino army of a tribe comes irrelevant.

 

 

 

 

What do you all think about this? Agree? Disagree? Share your opinions and vote!

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As mentioned i believe Gigas should of been considered a boss, and only a server wide event, meaning they could only be spawned in once to be fought with not tamed, because as you pointed out once a tribe has one if they go against anyone who doesn't whats the point?

 

I hate the fact devs have bought Gigas in, because it will turn tribes into current powers with nuclear deterrents, no-ones going to use them but for show, leaving a defacto neutrality on the server. Remember what you said to us last night about taming those two gigas and now you have no issues? what would you prefer that conflict from those raiders again, or just nothing. Because no-one will even offline raid you if they have to leave a note. I do believe gigas will damage your own RP if you are wanting to be conflict orientated. I can assure you my tribe do not have the time to tame a giga, and we would not pick a fight with a tribe who has one, because it's pointless as to how OP they are.

 

So, no tamed Gigas.

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One is fine. Want the eggs? Get a female. With an ovi you'll still get plenty, and if you want to breed - go contact other tribes that maybe have a male. More RP, right there.

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I think more of a direction of 1 Giga per amount of tribe members.

For example (Numbers are just for example)

1 Giga = 10 Members.

2 Giga's = 20 Members.

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I just want to put this out there: The only reason to have more than one Giga is military power. You can get an ovi for eggs, it will do just fine.

They are too large to use to travel comfortably, they can, as said, only be saddled at 85 and other than their eggs server no purpose.

I've gotten hit by some really low level wild ones before and I can tell you: a decent leveled one with an upgraded saddle can kill a dragon. I just tried it in singleplayer yesterday. A normal mob, killing a BOSS. I sat on that dragon and attacked the thing and just barely survived - because it was unsaddled. Imagine two - or MORE.

 

Therefore giving larger tribes more than small ones will only give them an insane advantage when it comes to actual conflict - you know, more than they already have with the amount of players at hand. Since Gigas don't enrage unless being ridden you can't even sneak in and try to make it turn on the owners in the dark of the night. I'd rather have none at all than a ladder system. With monsters like these it does not make any sense.

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Orcbait, wild giga's are exceptionally more powerful then tamed ones. At least that's what I heard. A tamed giga looses -a lot- of their wild stats in the taming process. Which, I know, is completly opposite to all the other dinos out there.

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Orcbait, wild giga's are exceptionally more powerful then tamed ones. At least that's what I heard. A tamed giga looses -a lot- of their wild stats in the taming process. Which, I know, is completly opposite to all the other dinos out there.

 

True, but leveling them is cake because- what wild animal will even hurt it? Get 200% damage on that baby, maybe some hp and you have a walking destroyer of worlds.

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Like I mentioned though, they barely get -any stats at all- from levels. They're by far the least level reliant dino in the game. I guess the ARK devs designed them that way. From what I've heard (and I havent experimented with this personally) there's only a minimal difference between a level 1 and level 120 when you tame it, and even a fully trained one....well at least HP-wise, you barely get any more. Damage might be the only stat that can be noteworthy to mention in that context, but even there you cant push it nearly as far as you can with other dinos(T-rexes and their 1000%+ damage for example). Relativly speaking of course, since the giga damage output is 12 times higher then the base T-rex output.

 

 

I dont really disagree that they're hidiously overpowered though. I like these dinosaurs, I like their looks and I like the idea of having something that's better then a T-rex or Spino. But I cant help but feel that they really went overboard with this thing. Hopefully they'll be nerfed like hell sometime in the future so they become more feasible to use.

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I agree. If their damage is nerfed considerably - or their damage scaling so they stay dangerous in the wild - I'll agree with having as many as rexes. While their ability to chew metal and stone is a bit harsh I feel it's a good reward for the effort put into taming them. I just don't like that, even as a fresh tame, they can level a herd of Rexes no problem and stand proud after. It's such a shame because the devs are getting REALLY good with animating and the walking animation on them is mmmh, porn. They look SO DAMN COOL. I wish I could have a million. Same with Ovis, btw. Their models and animation are SO much better than early dinos of comparable body shape like Dilos, Paras and Raptors.

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I would say since its so OP atm we shouldent use it. When they balance it it shouldent be a problem. But still 1 giga against a enemy is still to mutch. And if the giga has backup by rexes and flyers the none giga tribbes is no match.

 

So i would we should leave them be as long as they are not balanced. Or at least make a rule that you are not allowed to use them in battel deffence or offensiv.

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I think it's good that we at least know that our suspicions about people being wary of these guys was correct. Very glad this discussion got kicked off, thank you to everyone that's participated so far and is planning on doing so!

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I would say since its so OP atm we shouldent use it. When they balance it it shouldent be a problem. But still 1 giga against a enemy is still to mutch. And if the giga has backup by rexes and flyers the none giga tribbes is no match.

 

So i would we should leave them be as long as they are not balanced. Or at least make a rule that you are not allowed to use them in battel deffence or offensiv.

 

I actually think that's a good idea. If you want to have more than one it needs to be passive at all times and cannot leave your base. That way people could still farm eggs and not become insanely overpowered.

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I think more of a direction of 1 Giga per amount of tribe members.

For example (Numbers are just for example)

1 Giga = 10 Members.

2 Giga's = 20 Members.

 

I think this is the right way to go. There could be a bracket system in place so that the number of people in you tribe corresponds to the number of gigas you can have. If you tribe has 1-8 people in it you could have 1 giga. If you tribe gigasas 9-19 in it you could have 2. Tribes 20 people or above could have 3 gigas. That way the huge tribes with a ton of people can’t just have a giga army, and solo players who spend a lot of time in game can't wipe out whole tribes with they amount of gigas they have. You have to have a balance.

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There is no balance with gigas IMHO. whether you have one or not. I feel they greatly unbalance the gameplay.

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I think for now we should really keep the Giga's untameable per rule in this server.

They are too OP

It kills conflict RP since you will be scarred of anyone with a Giga to attack you and you will be to affraid to attack them back knowing there's a giga in their base.

Lets just, don't have Tamed Giga's at all and keep the immersion real, having a giga after you is like one of the scariest things ever, except for when you're riding one.

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I think that if we treat gigas like turrets and control their use the issue is much easier to solve. If they are not allowed to be used as weapons, merely as egg layers or display of power - like trophies, not guns - I have no problem with a tribe having a dozen.

 

I kindof don't think allowing none is a good idea. Their eggs will be kibble for something at some point and good luck finding them in the wild. They are not like snakes, spawning in dozens and poo-ing eggs out all over. Cutting them completely will cause issues with dinos introduced in the future and I'm sure I'm not the only one who wants to be able to get some properly leveled animals by using the correct kibble. Just have them be passive all day every day and make sure nobody uses them - unless to move them around.

 

I also want to mention how harsh it would be on people who have already tamed one or multiple to have wasted all their efforts. They are a BITCH to down and even more of a pain in the butt to keep down. Telling them 'well sucks to be you' is a bit of a dick move, even if you were to give them the mats back.

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I wish I was told there would be a hard limit along time ago. Considering all the time and resources I've put into taming these..I think the only reason there should be a limit is because of the lag it creates (brontos give more lag, so why don't they have a limit?). Yes they are OP(they always get killed by wild ones though), but I think there should be a ruleset for their use rather than a hardcap. They will be quite useful once the boss wars gets added. To those who says it can bite through metal it can only bite through stone and anything weaker.

 

Edit:

I voted for 2 as I would like the option of getting the eggs. Out of all the dinos in-game they lay eggs very rarely. I would not want to contact another tribe for borrowing a giga which I doubt anyone would let a bad guy tribe do at all.

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So, I've been thinking a LOT about gigas recently. Having tamed two of these in the last few days, I feel that there is really only one answer to the giga problem. Nobody, at all, should be allowed to tame them. Period. My reasoning:

 

1. Tribes with the ability to tame them, can and will. In fact, I'll probably tame 2-3 more in the next week given the chance.

2. Tribes without the ability to tame them, can't and therefore won't ever be able to do anything against a tribe with them.

3. Gigas are too powerful. The only way to fight a giga is with a giga.

4. They were supposed to be rare and incredibly hard to tame. They aren't. At all. In fact, I personally see gigas as the new t-rex.

 

So yeah. Knowing how much resources we've dumped into them, and how many it takes for other tribes to tame them, I believe that we should have all gigas removed from tribes (just force kill them) and make it an absolute rule that gigas aren't to be tamed. It alleviates a limit, makes them a threat in the wild and ensures balance between tribes.

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I say one. It'll force people who want to breed them to contact other tribes to stud the animals out.

 

The one I tamed on another server had 300k HP. And that tribe decided to tame two. There were literally no threats left after that.

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I say one.  It'll force people who want to breed them to contact other tribes to stud the animals out.

 

The one I tamed on another server had 300k HP.  And that tribe decided to tame two.  There were literally no threats left after that.

 

That was before they got nerfed, the highest hp I've seen one with now has 78,500. They usually get around 77,000 now. Wild ones can have 300,000 but once they get tamed they are instantly nerfed. On another note it wouldn't fit the lore of our tribe to contact an enemy tribe for "science"

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Personally, if I ever tame a Giga, I won't mount it so it won't be enraged, EVER and I'd use it as an attack dog with the 'attack this' button because unmounted dinosaurs never run out of stamina.. Other than that, I'd tame two for kibbles.

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Personally, if I ever tame a Giga, I won't mount it so it won't be enraged, EVER and I'd use it as an attack dog with the 'attack this' button because unmounted dinosaurs never run out of stamina.. Other than that, I'd tame two for kibbles.

 

It does get enraged if it takes enough damage with/without mount. I've seen it when I tested a tamed giga vs. a wild one in single player.

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Personally, if I ever tame a Giga, I won't mount it so it won't be enraged, EVER and I'd use it as an attack dog with the 'attack this' button because unmounted dinosaurs never run out of stamina.. Other than that, I'd tame two for kibbles.

 

It does get enraged if it takes enough damage with/without mount. I've seen it when I tested a tamed giga vs. a wild one in single player.

Oh, huh. I was told that tamed unmounted one wouldn't get enraged, I was misinformed then.

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