ARK: Survival Evolved RP
Current Server Settings - Printable Version

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+--- Thread: Current Server Settings (/thread-8658.html)

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Current Server Settings - Tamaster - 07-01-2017

Shared Settings

Main Settings

Difficulty - 5.0
AutoSave Timer - 30 Minutes
Third Person - Enabled
Proximity Chat - Enabled
Structure Decay & Auto -Demolish - Enabled
Dino Decay & Auto-Unclaim - Enabled
Allow Anyone Imprint Babies - Enabled
Non-Permanent Diseases - Enabled
PVP Gamma - Disabled
Defenses Damage Wild Dinos - Enabled

Multipliers & Rates

Day Length Speed - 0.35
Night Length Speed - 1.25
Wild Dino Damage - 1.3
Wild Dino Resistance - 0.9
Structure Damage Resistance - 1.3
XP Rate - 4x
Gather Rate - 5x
Taming Rate - 2x
Max Amount Of Platform Saddles- 60
Cave Damage Multiplier - 1x
Max Structures On Platform - 1.5x
Resource Respawn Rate - 0.8x
Food & Water Drain Rate - 0.7x
Obelisk Upload Timer - 1 week
Inventory Spoil Timer - 3x
Dropped Item Spoil Timer - 3x
Corpse Spoil Timer - 5x
Resource Respawn Radius - 0.5x
Mating Multiplier - 0.8x
Egg Hatch Multipler - 2x
Baby Mature Rate - 1.5x
Baby Food Rate - 0.5x
Crop Growth Rate - 2x
Lay Egg Rate - 1.5x
Crop Decay Rate - 1.5x
Custom Recipe Skill Multiplier - 2x
Cuddle Decay - 0x
Cuddle Timer - 1.3x

Disabled Engrams

WIP

Mod Disabled Engrams

WIP

Beacons

Beacons disabled

Disabled Creatures

Titanosaurus



RE: Current Server Settings - Kara Wild - 08-01-2017

Do all these mod engrams stay disabled or will they be slowly unlocked through progression? just curious, i am new, not sure if i missed any details on blocked engrams.


RE: Current Server Settings - Tamaster - 08-01-2017

(08-01-2017, 01:06 AM)Kara Wild Wrote: Do all these mod engrams stay disabled or will they be slowly unlocked through progression? just curious, i am new, not sure if i missed any details on blocked engrams.

Depends how we decide to take the lore but likely this volume they will stay locked, they could all change next volume though Smile


RE: Current Server Settings - Kara Wild - 08-01-2017

(08-01-2017, 01:07 AM)Tamaster Wrote:
(08-01-2017, 01:06 AM)Kara Wild Wrote: Do all these mod engrams stay disabled or will they be slowly unlocked through progression? just curious, i am new, not sure if i missed any details on blocked engrams.

Depends how we decide to take the lore but likely this volume they will stay locked, they could all change next volume though Smile

Ah shame, I would have loved to build steampunk stuff but ok Smile


RE: Current Server Settings - Tamaster - 08-01-2017

(08-01-2017, 01:58 AM)Kara Wild Wrote:
(08-01-2017, 01:07 AM)Tamaster Wrote:
(08-01-2017, 01:06 AM)Kara Wild Wrote: Do all these mod engrams stay disabled or will they be slowly unlocked through progression? just curious, i am new, not sure if i missed any details on blocked engrams.

Depends how we decide to take the lore but likely this volume they will stay locked, they could all change next volume though Smile

Ah shame, I would have loved to build steampunk stuff but ok Smile

You can trade for it from players on sever 1, or you can visit server 1, make stuff, then take it home to server 2


RE: Current Server Settings - Emotica - 08-01-2017

There is so much disabled content! Why is that?


RE: Current Server Settings - Peixe - 08-01-2017

Obsidian multi-tool one shots and flame arrow two-shots PvP. Gotta love this balance ey?
*Sigh* Oh well, I'll just have to adjust I guess.


RE: Current Server Settings - Solus - 08-01-2017

(08-01-2017, 08:20 AM)Peixe Wrote: Obsidian multi-tool one shots and flame arrow two-shots PvP. Gotta love this balance ey?
*Sigh* Oh well, I'll just have to adjust I guess.

Soooooooooooo, have you agreed to of read the rules yet? if so you better reread them fast.


RE: Current Server Settings - Mezri - 08-01-2017

No one replied to my thread with the conclusion to our suggestions and there was no information that the rules updated. Thanks Souls for saying! XD


RE: Current Server Settings - Peixe - 08-01-2017

(08-01-2017, 08:41 AM)Solus Wrote:
(08-01-2017, 08:20 AM)Peixe Wrote: Obsidian multi-tool one shots and flame arrow two-shots PvP. Gotta love this balance ey?
*Sigh* Oh well, I'll just have to adjust I guess.

Soooooooooooo, have you agreed to of read the rules yet? if so you better reread them fast.

Hadn't realised that the rules updated, going through it right now to make sure I got everything. My point about the flame arrows still stand, that's a guaranteed two-shot on every person. Non-counterable cos you will just die.
Adding on to that, the upgrade table mod. You can get a primitive flak chestpiece to a ascended flak piece with about 400 ingots. Those chest pieces consistently have armor rating around the 600s and durability ratings around the 700s.
Also this:
"No abusing game mechanics to gain an unfair advantage. This includes things like using radios without those near you knowing, building "double walls" (multiple walls on one snap-point), using chairs or saddles to enter closed buildings, using items to "XP farm", and more."
"using items to "XP farm""
I've asked this time and time again, how do levels make any sense in RP? How does my character that has lived for centuries all of a sudden forget how to make a bow or a forge? If we are not allowed to "XP farm", do we just ignore any skill that characters have amassed in their life before arriving here?